![]() As of the final Patron build, his moveset was virtually identical to Peppino's, with the only difference is that his special attack was throwing Noise Bombs rather than firing a pistol like the former. ** Additionally, one point in development saw the Toppins being used as a defense against Pizzaface during Pizza Time, where they would transform into which allowed him to go horizontally or vertically, and he lost the ability to WallRun and it was replaced with the WallJump instead. In the final game, the Toppins give you money to open boss battles, and the Tower Secret Treasure is not connected to Pizza Time. * The Toppins were originally conceptualized as obligatory pick-ups which the player had to collect, so that they could feed them to the level's Pillar John doing so would make him open the path to the Tower Secret Treasure which, when collected, would activate Pizza Time. ![]() ]Īs ''VideoGame/PizzaTower'' was in development for five years, had a ''very'' open development cycle compared to other contemporary games, and even had multiple pre-release builds playable by backers (or for free for certain events such as or holidays), various ideas which were showcased and even included at certain points, but ultimately ended up subsequently scrapped or reworked enough to warrant its own page.
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